

But VRay has been my RE of choice for over a decade. From the users side it doesn’t work.Įven tho covered it, since I have one PC with the same config, let me throw my 2 cents out there.įirstly, I’m switching slowly to Unreal.

Finally there will be reasons why things are like they are. I could tell your more but I’m not sure someone is willing to change something. But it doesn’t work, since in the advanced options are the really needed parameters. The gloss finish should cause a satin reflection. Here I set it 1.5 and expect a plastic look. Each effect got an own layer and the user was free to arrange the order or to add multiple layers of the same effect.įor example I don’t like that the reflection polish is hidden in the advanced settings and the gloss finish doe’s nothing. I like the concept of layered materials of V-Ray. For me the Rhino material options are to much scattered and confusing … and I’m rendering at Rhino since 18 years. The initial target audience is people not familiar with rendering, so we tried to make everything as simple as possible. Maybe Nathan can improve some features for you. So, you could see it match your need or not.

It’s free and you will have access for ever. Best you start to use Cycles for some test projects. On the other side - if you start to use Cycles than you could help to improve Cycles by reporting bugs and suggestions. I’m sure Nathan will let it grow to a nice plugin but it need time. The Rhino plugin is full of handy little features.Ĭycles is a nice engine, but the plugin allow to use it at a basic level only. Also the new great Cosmos object library should help you to fill your scenes. V-Ray is the standard for architecture rendering - it can be very fast and can create photo realistic images. V-Ray and the Rhino plugin is developed by a big team. I feel the Rhino material UI is difficult to use (also for an old render user like me), the UI is slow some times and the frame buffer is very limited/buggy. It is very young, so fundamental limits and bugs are there. On the other side the Cycles plugin is young and limited at so many places. At the V-Ray side you get a feature reach, quite stable, fast engine and a matured plugin. I used Cycles for a Bongo 3 animation since V-Ray doesn’t support the Bongo WIP.
